The PRO Roundnet League did not start as a league. It started as a squad event, seven players, one club, one weekend in Las Vegas, and grew, season by season, into a national club league. This is how.
Dates and champions are on this page, but the why belongs to the man who built it. Alex Hart is writing a letter on the history and purpose of this league.
The 2023 to 2025 playoff podiums, every division, in finishing order. The 2026 podiums live on the Playoffs page.

Orlando, Florida · January 31 – February 1, 2025
2025 Playoffs · Premier, the top finishers in the Premier bracket, in order.



2025 Playoffs · Contender, the top finishers in the Contender bracket, in order.


2025 Playoffs · Women’s, the top finishers in the Women’s bracket, in order.




Canada East is now the Northeast conference.

Winter Garden, Florida · February 2–3, 2024 · the second ASL Program Playoffs
2024 Playoffs · Premier, the top finishers in the Premier bracket, in order.

2024 Playoffs · Contender, the top finishers in the Contender bracket, in order.
2024 Playoffs · Women’s, the top finishers in the Women’s bracket, in order.

Las Vegas, Nevada · February 10–11, 2023 · the first Spikers Program Playoffs
2023 Playoffs · Premier, the champion of the Premier bracket.

2023 Playoffs · Contender, the champion of the Contender bracket.
2023 Playoffs · Women’s, the champion of the Women’s bracket.

Las Vegas, Nevada · February 10–11, 2023
Roundnet’s first squad championship. The American Spikers League ran the first Spikers Program Playoffs in Las Vegas: 43 squads and more than 300 players, every squad seven players strong and drawn from its own home area, clubs built inside a 200-to-500-mile boundary, so a title meant your region really was the best in the country. Three divisions: Premier, Contender and Women’s.
Winter Garden, Florida · February 2–3, 2024
The playoffs moved to Florida, and Spikeball billed the weekend as the largest squad event in the history of roundnet. Alex Hart and Kaleb Wagner, running the league then, running it now, previewed the weekend on That Roundnet Podcast. All three champions finished unbeaten: Livonia Bang took Premier at 10–0, Atlanta took Contender at 9–0 and Quebec took Women’s at 9–0. Florida was named Strongest Program.
Northeast Regional Park, Florida · January 31 – February 1, 2025
Montreal French Canadians won Premier, Kirkland Fog won Contender, and California Beach won the Women’s title for the second time in three years. By then the map had become conferences, Canada East took Strongest Conference, and one playoff weekend a year was no longer enough room for what the program had become.
Northeast Regional Park, Florida · January 30–31, 2026
The weekend became a season. Fall 2025 brought a full regular season, clubs playing inside their regions all autumn, and the playoffs crowned champions in the modern ladder for the first time.
Every past podium, squad by squad, lives on the Championship page.
Alex Hart and Kaleb Wagner have run this league from the ASL days to today, both are League Managers and Co-Owners. Alex built the club map the slow way, recruiting every club owner in the league himself. Kaleb leads the matchdays, and owns the Boise Bandits, so he runs events he also has to survive as an owner.
The league is owned by American Spikers League, LLC. The ASL name never left. It grew up.
January 29–30, 2027, the playoff weekend turns five, back at North East Regional Park in Orlando, with Matchday 3, Slot Choice and every championship bracket on one weekend. The squad event became a league. The league is just getting started.
The key questions for this page. The full league FAQ, all 287 answers, lives on one page.
The PRO Roundnet League is a national club-based roundnet league featuring P1, P2, M1, M2, and Women's divisions. Clubs compete throughout the season for standings, playoff qualification, promotion, relegation, and championships. The league is built to create long-term club identity, structured competition, regional growth, and advancement pathways from beginner levels to the highest level of play. The season includes three official matchdays followed by championship playoffs in Orlando, Florida.
The season includes three primary matchdays:
League standings use a group point system:
Seeding runs off the Power Score, which weighs a squad’s group points per match together with the strength of its results, beating strong squads counts for more than running up wins over weak ones. The Power Score sets the seeding and the Slot Choice order for the Championship and Promotion Brackets, and helps decide their final spots from the Play-In Schedule. The first Power Scores publish November 9.
Your PRO Score is a career rating from 1 to 10 that follows you from event to event. It's built from every counted net you've played in the league, and it looks at your game from several angles:
One guardrail keeps it honest. A small number of nets can't inflate a score: until you've built a real body of work, your score is pulled toward the middle of the pack. Past that, there is no ceiling and no shortcut: the top of the ladder sits wherever the best careers in the league take it, and the biggest wins of a career, the games your profile keeps as your career-defining games, are the ones that move it most.
One number, your whole career, that's the PRO Score. Read it as a résumé, not a prediction: it records what your career has proven, and it grows season over season. Its single-match cousin is PER, which grades one match at a time using the same ideas.
PER, Player Efficiency Rating, is your form this season: one grade for the whole season, on a scale of 1 to 99 where 50 is the average for your competition, the field you actually play against. A 60 in Minor and a 60 in P1 are both strong seasons, graded against different fields.
Every match starts at 50, league average. Finish above 50 and the day went well: you won your nets, and how much you won by, how many points you scored, and how strong the pair across the net was all push the number up toward 99. Finish below 50 and the day went the other way, with the same factors pulling you down toward 1.
Four things grade every match:
One matchday gets its own number: your Matchday Grade is the same grading applied to a single matchday, with nothing blended in, so a great day shows in full. Your season PER blends every matchday together, and it treats a small sample honestly: a PER built on very few nets is pulled toward the average until the body of work behind it is real. Partners share the grade, too: every net grades the pair, so your number reflects the partners you played those nets with.
PER is computed fresh for every match, then rolls up into a Matchday Grade for the day and a PER for the season, so a great month shows up right away. Only official match nets that were fully recorded count: pickup games, partial records, and forfeits never move it.
Because the two numbers do different jobs. A Matchday Grade grades one day on its own: play great that day and the grade says so, in full. Your season PER blends every matchday together, and it pulls a small sample toward the average, so a season built on a modest number of nets lands closer to 50 than the days that made it.
Say your Matchday Grades are 72 and 84, on a light schedule: the blend can print as a season PER in the 60s, below both days. Nothing was taken away; the season number is simply asking for more proof, and stacking more nets at that level pulls the PER up toward the days that built it.
The same blending is why one huge day on a handful of nets does not print at face value: a grade of 80 over 4 nets can land as a PER in the 50s, while the same 80 across 40 nets prints around 70. Volume is what turns a great day into a great season number.
Say your pair wins a net 15-8, twice in the same day.
That is the design working exactly as intended. The pair across the net sets the bar, so their PRO Scores decide how high your grade can reach. Beating up on a weaker field tops out in the high 80s; to see the 90s, you have to beat the best pairs in the league, and beat them well. Two identical scorelines, two very different tests, two honest grades.
PER grades every match on the same four things, so the path up is the play itself:
And the mirror image: the same four things pull a below-average day down, so the fastest fix is usually the simplest one. Win the next net.
PRO Score is career proof, so it rewards what a career is made of: strong competition, repeated over time.
One quiet season does not erase a strong career, and one hot month cannot create one. Read the number as a résumé, not a prediction of your next match. That is the point: when a PRO Score says a player is proven, it is because they have proven it, over and over.
Because the two numbers answer different questions. PER is current form: it is graded fresh for every match, so one great weekend moves it right away. PRO Score is career proof: it is built from every counted net you have ever played in the league, so the same weekend is one chapter in a long book, and the number moves like it.
Watch PER for how you are playing now, and PRO Score for what your career has proven.
For the Pro ballot, a player needs a Pro-division PER of 40 or better and at least 6 counted Pro nets. Only P1 and P2 nets count toward the 6, and the PER that counts is the Pro-division line, not a combined one. Every player who clears the bar is on the ballot, whether they attended both matchdays or just one, and their card shows which. Playing any division counts toward the matchdays you attended, and coaching a matchday counts as attending it.
The Women's ballot asks for at least one match this season, in any division, with no PER minimum. Every player in a club is on that club's MVP ballot. The full ballot, with the voting rules, lives on the All-Star page.
Season leaderboards ask for a body of work: a player shows on them once they have played in at least two of the league's last three events. For 2026 those events are the January Playoffs, Matchday 1 and Matchday 2, so last year's playoffs plus one matchday this season counts. One matchday on its own does not. Under that bar a player's numbers still count: they live on the player's card and profile, and a season PER built on very few nets is pulled toward the average while the sample is small. Once the events stack up, the player takes their place on the boards and the PER stands on its own.
Divisions create balanced competition at every skill level while providing a clear pathway for advancement. The structure helps: